Post by altria on May 13, 2008 11:34:17 GMT -5
Note all ships for different races will look different but be close enough the same in stats
Warships:Military class ships sporting weapons, these are used for war not much else.
Escorts: They are small and moderatly fast ships usualy
employed in larger numbers with Transports to escort them to destinations against small
numbers of enemies, definatly not the choise against an armada.
Crew:50 ish.
Capacity:60-70 men.
Heavy weapons: start with none.
Deck space: room for a small siege weapon.
Masts: Twin masts.
Other:-
Cost:750 gold plus resources needed.
Cutters:Think more 1700s Triremes (modernised obviously). These ships are fast and light but not much armour. Some
May sport a light weapon but mainly archers and a ram maybe, these ships are used in squads
to out manouver opponents.
Crew:60-70 ish
Capacity:100-120 men
Heavy weapons: none to start
Deck space: room for small siege weapons
Masts: two masts, and either triple banks of oars or a third mast.
Other: Ram
Cost:1800 gold plus resources
Cruiser:Cruisers are the general ship for a navy. They are smaller than the heavier
Battle ships but slower than the cutters. These ships pack a decent punch and are best used
in formations.
Crew:100ish
Capacity:150-200 men or 75 horseman
Heavy weapons:Siege weapon on deck.
Deck space:Room for an additional small siege weapon at the cost of troops space.
Masts:three masts
Other:-
Cost:3500 gold plus resources
BattleShip:Battleships are the behemoths of the sea, they can tackle any single ship with it
weapons and carry large amounts of troops but are slow. They accompany other ships as command
ships as they are expensive.
Crew:150 ish
Capacity:200-250 men or 100 horseman
Heavy weapons:Siege weapon
Deck space: space for a second siege weapon or two smaller weapons
Masts:3-4 masts
Other:-
Cost:5000 gold plus resources
Transport:Your transports, you want these to aid in war better get something to escort them.
River boat:River boats carry supplies (or troops) up rivers and shallow coast lines.
Crew:20-40 ish
Capacity: 50 -60 men
Food capacity:4 tons
Resource capacity:2 tons
masts: twin masts and a bank of oars
Other:-
Cost:300 gold plus resources
General Transport:These ships are made to travel the seas, they are usualy slow and need
escort if used in war.
Crew:80-100 ish
Capacity: 300 men or 150 cavalry
Food capacity:10 tons
Resource capacity:8 tons
masts: three masts and two banks of oars
Other: ram
cost:1500 gold plus resources
Other:basic ships used by the populace.
Fishing boat: cost:200
Large fishing ship: cost: 800
Warships:Military class ships sporting weapons, these are used for war not much else.
Escorts: They are small and moderatly fast ships usualy
employed in larger numbers with Transports to escort them to destinations against small
numbers of enemies, definatly not the choise against an armada.
Crew:50 ish.
Capacity:60-70 men.
Heavy weapons: start with none.
Deck space: room for a small siege weapon.
Masts: Twin masts.
Other:-
Cost:750 gold plus resources needed.
Cutters:Think more 1700s Triremes (modernised obviously). These ships are fast and light but not much armour. Some
May sport a light weapon but mainly archers and a ram maybe, these ships are used in squads
to out manouver opponents.
Crew:60-70 ish
Capacity:100-120 men
Heavy weapons: none to start
Deck space: room for small siege weapons
Masts: two masts, and either triple banks of oars or a third mast.
Other: Ram
Cost:1800 gold plus resources
Cruiser:Cruisers are the general ship for a navy. They are smaller than the heavier
Battle ships but slower than the cutters. These ships pack a decent punch and are best used
in formations.
Crew:100ish
Capacity:150-200 men or 75 horseman
Heavy weapons:Siege weapon on deck.
Deck space:Room for an additional small siege weapon at the cost of troops space.
Masts:three masts
Other:-
Cost:3500 gold plus resources
BattleShip:Battleships are the behemoths of the sea, they can tackle any single ship with it
weapons and carry large amounts of troops but are slow. They accompany other ships as command
ships as they are expensive.
Crew:150 ish
Capacity:200-250 men or 100 horseman
Heavy weapons:Siege weapon
Deck space: space for a second siege weapon or two smaller weapons
Masts:3-4 masts
Other:-
Cost:5000 gold plus resources
Transport:Your transports, you want these to aid in war better get something to escort them.
River boat:River boats carry supplies (or troops) up rivers and shallow coast lines.
Crew:20-40 ish
Capacity: 50 -60 men
Food capacity:4 tons
Resource capacity:2 tons
masts: twin masts and a bank of oars
Other:-
Cost:300 gold plus resources
General Transport:These ships are made to travel the seas, they are usualy slow and need
escort if used in war.
Crew:80-100 ish
Capacity: 300 men or 150 cavalry
Food capacity:10 tons
Resource capacity:8 tons
masts: three masts and two banks of oars
Other: ram
cost:1500 gold plus resources
Other:basic ships used by the populace.
Fishing boat: cost:200
Large fishing ship: cost: 800